Failed to Cook

Summary

When launching a session getting a bug saying “Failed to Cook” even tho I made changes to a tracker device and added nothing new.

Please select what you are reporting on:

Creative

What Type of Bug are you experiencing?

Assets

Steps to Reproduce

I just lauched session and I am getting this error

Expected Result

Failed to Cook

Observed Result

Failed To Cook

Platform(s)

UEFN

Upload an image

SAME failkde to cook modules fix asap
helppp1

FORT-938938 has been created and its status is ‘Unconfirmed’. This is now in a queue to be reproduced and confirmed.

image

Same issue

Also started getting similar errors on multiple maps
UnrealEditorFortnite.log (3.7 MB)

Also having same issue for an hour now. Somebody making changes on a weekend


. Nice!

mY SESSION NOW LOADS.

MANY THANKS

1 Like

Can also confirm I’m able to launch sessions successfully

Also had this problem only one error prompt: http_error_500:valkyrie-cook-api.prod.ucs.on.epicgames.com
Also the project worked before with no differences

I got the same issue as well; it’s totally stopping me from testing anything

I am also having the same issue for the last few hours. It went away for around an hour then has started happening again around the last 45 minutes.

It worked for now only tried once but it works

The error seems to be back

Seems to be back again

Same issue when I try launch a session

BRING BACK UEFN

fails to cook when pushing changes or trying to create a private version

Got the same error on every project

I added new Tracker Device and since then it is now failing to create Edit Session everytime because of “Candidate module [*] failed validation with error: [http_error_504:valkyrie-cook-api.prod.ucs.on.epicgames.com]”