Hey There, i currently have the problem that after upgrading to UE 5.2 and Substrate my Project won´t package anymore has anyone an idea why this could happen?
i already tried to delete some engine Files and let the Launcher Verify the engine agin but it did not change a thing.
UATHelper: Packaging (Windows): LogInit: Display: LogOutputDevice: Error: begin: stack for UAT
UATHelper: Packaging (Windows): LogInit: Display: LogOutputDevice: Error: === Handled ensure: ===
UATHelper: Packaging (Windows): LogInit: Display: LogOutputDevice: Error:
UATHelper: Packaging (Windows): LogInit: Display: LogOutputDevice: Error: Ensure condition failed: ShadingModels.CountShadingModels() == 1 [File:D:\build++UE5\Sync\Engine\Source\Runtime\Engine\Private\Materials\MaterialInstance.cpp] [Line: 2107]
UATHelper: Packaging (Windows): LogInit: Display: LogOutputDevice: Error: Stack:
UATHelper: Packaging (Windows): LogInit: Display: LogOutputDevice: Error: [Callstack] 0x00007ffe6a4432ac UnrealEditor-Engine.dll!UnknownFunction
UATHelper: Packaging (Windows): LogInit: Display: LogOutputDevice: Error: [Callstack] 0x00007ffe6a407e24 UnrealEditor-Engine.dll!UnknownFunction
UATHelper: Packaging (Windows): LogInit: Display: LogOutputDevice: Error: [Callstack] 0x00007ffe6a414200 UnrealEditor-Engine.dll!UnknownFunction
UATHelper: Packaging (Windows): LogInit: Display: LogOutputDevice: Error: [Callstack] 0x00007ffe6a4145b0 UnrealEditor-Engine.dll!UnknownFunction
UATHelper: Packaging (Windows): LogInit: Display: LogOutputDevice: Error: [Callstack] 0x00007ffe9dfbbda0 UnrealEditor-CoreUObject.dll!UnknownFunction
UATHelper: Packaging (Windows): LogInit: Display: LogOutputDevice: Error: [Callstack] 0x00007ffe9e0fd7f0 UnrealEditor-CoreUObject.dll!UnknownFunction
UATHelper: Packaging (Windows): LogInit: Display: LogOutputDevice: Error: [Callstack] 0x00007ffe9e0e7e42 UnrealEditor-CoreUObject.dll!UnknownFunction
UATHelper: Packaging (Windows): LogInit: Display: LogOutputDevice: Error: [Callstack] 0x00007ffe9e10ecd6 UnrealEditor-CoreUObject.dll!UnknownFunction
UATHelper: Packaging (Windows): LogInit: Display: LogOutputDevice: Error: [Callstack] 0x00007ffe9e10d59b UnrealEditor-CoreUObject.dll!UnknownFunction
UATHelper: Packaging (Windows): LogInit: Display: LogOutputDevice: Error: [Callstack] 0x00007ffe9e10dae0 UnrealEditor-CoreUObject.dll!UnknownFunction
UATHelper: Packaging (Windows): LogInit: Display: LogOutputDevice: Error: [Callstack] 0x00007ffe735dd2ea UnrealEditor-UnrealEd.dll!UnknownFunction
UATHelper: Packaging (Windows): LogInit: Display: LogOutputDevice: Error: [Callstack] 0x00007ffe735dd512 UnrealEditor-UnrealEd.dll!UnknownFunction
UATHelper: Packaging (Windows): LogInit: Display: LogOutputDevice: Error: [Callstack] 0x00007ffe735ed34b UnrealEditor-UnrealEd.dll!UnknownFunction
UATHelper: Packaging (Windows): LogInit: Display: LogOutputDevice: Error: [Callstack] 0x00007ffe736060c1 UnrealEditor-UnrealEd.dll!UnknownFunction
UATHelper: Packaging (Windows): LogInit: Display: LogOutputDevice: Error: [Callstack] 0x00007ffe73605a3a UnrealEditor-UnrealEd.dll!UnknownFunction
UATHelper: Packaging (Windows): LogInit: Display: LogOutputDevice: Error: [Callstack] 0x00007ffe73345312 UnrealEditor-UnrealEd.dll!UnknownFunction
UATHelper: Packaging (Windows): LogInit: Display: LogOutputDevice: Error: [Callstack] 0x00007ffe733643b1 UnrealEditor-UnrealEd.dll!UnknownFunction
UATHelper: Packaging (Windows): LogInit: Display: LogOutputDevice: Error: [Callstack] 0x00007ff77b35d0de UnrealEditor-Cmd.exe!UnknownFunction
UATHelper: Packaging (Windows): LogInit: Display: LogOutputDevice: Error: [Callstack] 0x00007ff77b35454b UnrealEditor-Cmd.exe!UnknownFunction
UATHelper: Packaging (Windows): LogInit: Display: LogOutputDevice: Error: [Callstack] 0x00007ff77b35482a UnrealEditor-Cmd.exe!UnknownFunction
UATHelper: Packaging (Windows): LogInit: Display: LogOutputDevice: Error: [Callstack] 0x00007ff77b3574f0 UnrealEditor-Cmd.exe!UnknownFunction
UATHelper: Packaging (Windows): LogInit: Display: LogOutputDevice: Error: [Callstack] 0x00007ff77b36a4c4 UnrealEditor-Cmd.exe!UnknownFunction
UATHelper: Packaging (Windows): LogInit: Display: LogOutputDevice: Error: [Callstack] 0x00007ff77b36cb76 UnrealEditor-Cmd.exe!UnknownFunction
UATHelper: Packaging (Windows): LogInit: Display: LogOutputDevice: Error: [Callstack] 0x00007fff11997614 KERNEL32.DLL!UnknownFunction
UATHelper: Packaging (Windows): LogInit: Display: LogOutputDevice: Error: [Callstack] 0x00007fff131a26f1 ntdll.dll!UnknownFunction
UATHelper: Packaging (Windows): LogInit: Display: LogOutputDevice: Error: end: stack for UAT
This is what is causing the error i think.