Failed to Compile Material for platform GLSL_E

Hi everybody
I got this error while build Unreal Project for Android ETC2 (Samsung Note5). And i have no idea why this happened, can anyone give me some hints please?
Thank you for passing by :slight_smile:

Hi illunara,

Iā€™m assuming you meant GLSL_ES2? This can be caused by using features not supported on mobile, or too many texture samplers, etc.

Hi Chris
Thank for your reply
And yes, GLSL_ES2 it is. Maybe i should do a recheck on all material first