Failed to compile default material /Engine/EngineMaterials/WorldGridMaterial.WorldGridMaterial!

Tried this, but no luck. My situation might be a bit different. I’m using source control and am trying to open the project on another machine. I can open the project just fine on my PC, but when I try to open the same project on my laptop, I am getting that Fatal Error.

I’ve tried a few things, such as verifying the version, copying engine files from my PC to my Laptop, copying the WorldGridMaterial from PC to Laptop. None of these have seemed to work. I’m wondering if I somehow enabled a engine setting on my PC that altered the overall project and that’s causing the Laptop to crash when trying to open said project.