I have been struggling for weeks with this issue (using UE5.0.3). I’m trying to build my game on Android but it always end up with the following error in the output log:
LogPlayLevel: Error: WARNING: Failed retrieving UFS Manifest: adb: error: failed to stat remote object '/sdcard/UnrealGame/[project_name]/Manifest_UFSFiles_Android.txt': No such file or directory
LogPlayLevel: Error: ERROR: Installation of apk 'D:\Unreal Projects\[project_name]\Binaries/Android\TuiitLab-Android-Shipping-arm64.apk' failed: [INSTALL_FAILED_USER_RESTRICTED: Invalid apk
This error occurs when I try to build by clicking on my phone in the platform tab
However, the Output Log says “Build Sucessful” when I’m building by using the “Package Project” option instead.
But, I still can’t install the application on my phone this way too because there is an error when launching the install-shipping-arm64.bat (same error with universal.bat):
The device is connected and recognized by UE so it’s not the issue and all developer options are already activated and my phone have an SD card. The app used to build before, but I don’t why it doesn’t want to build/install anymore.
The same issue appears in any mode (Debug, Development or Shipping) and in any kind of build (ASTC, ETC2)
I’m taking any help since nothing I’ve found on internet so far have solved my issue. Thanks in advance!