Failed package windows

LogUObjectHash: Compacting FUObjectHashTables data took 1.19ms
UATHelper: Packaging (Windows (32-bit)): Running AutomationTool…
UATHelper: Packaging (Windows (32-bit)): Parsing command line: -ScriptsForProject=“D:/Новая папка/MyProject7htyn/MyProject7htyn.uproject” BuildCookRun -nocompile -nocompileeditor -installed -nop4 -project=“D:/Новая папка/MyProject7htyn/MyProject7htyn.uproject” -cook -stage -archive -archivedirectory=C:/Users/latun/Desktop/mygame -package -clientconfig=Develo
pment -ue4exe=“D:\Новая папка\UE_4.23\Engine\Binaries\Win64\UE4Editor-Cmd.exe” -clean -pak -prereqs -nodebuginfo -targetplatform=Win32 -build -utf8output
UATHelper: Packaging (Windows (32-bit)): Setting up ProjectParams for D:\Новая папка\MyProject7htyn\MyProject7htyn.uproject
UATHelper: Packaging (Windows (32-bit)): MyProject7htyn.uproject requires a temporary target.cs to be generated (ActorSequence plugin is disabled)
UATHelper: Packaging (Windows (32-bit)): ********** BUILD COMMAND STARTED **********
UATHelper: Packaging (Windows (32-bit)): Running: D:\Новая папка\UE_4.23\Engine\Binaries\DotNET\UnrealBuildTool.exe MyProject7htyn Win32 Development -Project=“D:\Новая папка\MyProject7htyn\MyProject7htyn.uproject” -Clean -NoHotReload “D:\Новая папка\MyProject7htyn\MyProject7htyn.uproject” -NoUBTMakefiles -remoteini=“D:\Новая папка\MyProject7htyn” -skipdeplo
y -nobuilduht -log=“C:\Users\latun\AppData\Roaming\Unreal Engine\AutomationTool\Logs\D+Новая+папка+UE_4.23\UBT-MyProject7htyn-Win32-Development.txt”
UATHelper: Packaging (Windows (32-bit)): Cleaning MyProject7htyn binaries…
UATHelper: Packaging (Windows (32-bit)): Took 0,9469918s to run UnrealBuildTool.exe, ExitCode=0
UATHelper: Packaging (Windows (32-bit)): Running: D:\Новая папка\UE_4.23\Engine\Binaries\DotNET\UnrealBuildTool.exe MyProject7htyn Win32 Development -Project=“D:\Новая папка\MyProject7htyn\MyProject7htyn.uproject” “D:\Новая папка\MyProject7htyn\MyProject7htyn.uproject” -NoUBTMakefiles -remoteini=“D:\Новая папка\MyProject7htyn” -skipdeploy -Manifest=“D:\Нов
ая папка\MyProject7htyn\Intermediate\Build\Manifest.xml” -NoHotReload -log=“C:\Users\latun\AppData\Roaming\Unreal Engine\AutomationTool\Logs\D+Новая+папка+UE_4.23\UBT-MyProject7htyn-Win32-Development_2.txt”
UATHelper: Packaging (Windows (32-bit)): Parsing headers for MyProject7htyn
UATHelper: Packaging (Windows (32-bit)): Running UnrealHeaderTool “D:\Новая папка\MyProject7htyn\MyProject7htyn.uproject” “D:\Новая папка\MyProject7htyn\Intermediate\Build\Win32\MyProject7htyn\Development\MyProject7htyn.uhtmanifest” -LogCmds=“loginit warning, logexit warning, logdatabase error” -Unattended -WarningsAsErrors -installed
UATHelper: Packaging (Windows (32-bit)): Reflection code generated for MyProject7htyn in 8,649881 seconds
UATHelper: Packaging (Windows (32-bit)): Writing manifest to D:\Новая папка\MyProject7htyn\Intermediate\Build\Manifest.xml
UATHelper: Packaging (Windows (32-bit)): Using Visual Studio 2019 14.23.28105 toolchain (C:\Program Files (x86)\Microsoft Visual Studio\2019\Enterprise\VC\Tools\MSVC\14.23.28105) and Windows 10.0.18362.0 SDK (D:\sdk).
UATHelper: Packaging (Windows (32-bit)): Building 5 actions with 8 processes…
UATHelper: Packaging (Windows (32-bit)): [1/5] Default.rc2
UATHelper: Packaging (Windows (32-bit)): [2/5] SharedPCH.Core.cpp
UATHelper: Packaging (Windows (32-bit)): c1xx: fatal error C1083: �� 㤠���� ������ 䠩� �஬������ ��� ���������: D:\�?�?�?���? ���������\MyProject7htyn\Intermediate\Build\Win32\MyProject7htyn\Development\Core\SharedPCH.Core.h.pch: No such file or directory,
UATHelper: Packaging (Windows (32-bit)): Took 14,2461775s to run UnrealBuildTool.exe, ExitCode=5
UATHelper: Packaging (Windows (32-bit)): UnrealBuildTool failed. See log for more details. (C:\Users\latun\AppData\Roaming\Unreal Engine\AutomationTool\Logs\D+Новая+папка+UE_4.23\UBT-MyProject7htyn-Win32-Development_2.txt)
UATHelper: Packaging (Windows (32-bit)): AutomationTool exiting with ExitCode=5 (5)
UATHelper: Packaging (Windows (32-bit)): BUILD FAILED
PackagingResults: Error: Unknown Error