Failed build for project module everytime editor is launched

Hello, I recently went from launcher to source Unreal Engine. I converted my project successfully but now, everytime I start the editor, I get the classic module build for another version, please build from IDE …

When I rebuild for Development Editor in Visual Studio, I can then start it correctly. But I have to do this every single time. Is it normal or what could I do ?

Thanks

EDIT : It’s actually the Open last project in the editor with causes this bug. Has somebody an idea why ?