Friends,
I can package my project for ATC, DXT, and PVRTC and in each case I get a successful build.
However, when I choose ALL, or ETC1 I get a failure.
I compared the log files and they are basically the same up till:
ATC - (SUCCESS)
CommandUtils.Run: Run: C:\Program Files\Epic Games\4.5\Engine\Binaries\Win64\UE4Editor-Cmd.exe C:\Users\dlowerre\Perforce\daryl_1666\dlowerre_avalanche\projects\UE4\Anthro_Tronix_Glove2\Anthro_Tronix_Glove.uproject -run=Cook -MapIniSection=AllMaps -CookCultures=en UE4Editor-Cmd: LogInit:Display: Running engine for game: Anthro_Tronix_Glove
UE4Editor-Cmd: LogInit: Version: 4.5.1-2336687+++depot+UE4-Releases+4.5
UE4Editor-Cmd: LogInit: API Version: 2326478
ETC1 - (FAILURE)
CommandUtils.Run: Run: C:\Program Files\Epic Games\4.5\Engine\Binaries\Win64\UE4Editor-Cmd.exe C:\Users\dlowerre\Perforce\daryl_1666\dlowerre_avalanche\projects\UE4\Anthro_Tronix_Glove2\Anthro_Tronix_Glove.uproject -run=Cook -MapIniSection=AllMaps -CookCultures=en -TargetPlatform=Android_ETC1 -buildmachine -Unversioned -fileopenlog -abslog=“C:\Users\dlowerre\AppData\Roaming\Unreal Engine\AutomationTool\Logs\C+Program+Files+Epic+Games+4.5\Cook.txt” -stdout -FORCELOGFLUSH -CrashForUAT -unattended -AllowStdOutLogVerbosity
UE4Editor-Cmd:
UE4Editor-Cmd: begin: stack for UAT
UE4Editor-Cmd: UE4Editor-Core.dll!UnknownFunction (0x000007fedbf615b8) + 0 bytes [UnknownFile:0]
Can anyone explain this?
link text Failed Log file (entire)
link text Succeeded Log file (entire)