The dynamic material has been given target in the previous blueprint, and I try to set its opacity from 1 to 0 like the screenshot. But its opacity does not change in running.
You should debug your code:
-
Check your dynamic material with IsValid
-
Print the alpha value:
-
Check opacity in the Material Editor.
-
Make sure that you assign the material where you want.
-
Check the param name. Sometimes it contains whitespace.




