Hi !
I’ve got a problem in Unreal 5.3.1. The fade in /out and crossfade in the audio tracks of the sequencer don’t work anymore, making the audio edits cutting everywhere. Is it a known issue? Is there a workaround for that ?
Hi !
I’ve got a problem in Unreal 5.3.1. The fade in /out and crossfade in the audio tracks of the sequencer don’t work anymore, making the audio edits cutting everywhere. Is it a known issue? Is there a workaround for that ?