Does anyone here know how to create a FadeIn/FadeOut effect using UMG in a stamina bar or some widget message. In the stamina bar, It should appear only when I press shift and disappear when released shift.
I already have a functional stamina bar, But I can not put to run this FadeIn / FadeOut animation. The same thing happens when I try to animate one LevelUP message. This MESSAGE always restart animating every time I restart the level, but does not run when I conquer the levelup, no more, even binded in function that increases the levelUp value. It works only once. Also realize that is not possible create a fade effect in **Image **using animation widget, the thing only works with text messages.
Any help will be appreciated and so I can sharing my progress
PS.: I find nothing that covers this subject in FAQ!