Fade to black on keypress

Hi, I am very new to blueprint and was wondering if there was a way I can press a key then fade to black then open a level and fade back in using blueprint?

I know how to load a level on a key press however I want it to fade to black on the keypress.

I have set up a fade in matinee which I can trigger on a level load but it is the fade-out on a keypress I am getting stuck on.

Thanks in advance

You may find what you need in this thread : Fade out when dying? - General Discussion - Unreal Engine Forums

It might be worth checking out calling the HUD > DrawRect function on your HUD blueprint. I’m not sure if the HUD drawing functions support any alpha values though.