What would be the best way to make the player’s camera fade out in one map then stay dark when another level is loaded? GameInstance doesn’t work since I can’t invoke anything from its BP without having to use the Player BP or any level BP.
What would be the best way to make the player’s camera fade out in one map then stay dark when another level is loaded? GameInstance doesn’t work since I can’t invoke anything from its BP without having to use the Player BP or any level BP.