After cloning the source code and checking out the 4.27-plus branch, when I try to run the setup.bat file, I am encountering the following issue:
Iām facing the same issue. Have you solved this?
I figured it out.
You need to replace this file in your engine directory:
UnrealEngine\Engine\Build\Commit.gitdeps.xml
With the latest one.
It exists as an asset file in the 4.27.2 release page:
https://github.com/EpicGames/UnrealEngine/releases/tag/4.27.2-release
This solution worked for me. Thanks, @DustyLane-DVG
Facing a new issue when running GenerateProjectFiles.bat.
The engine fails to compile because of Bink.
The first clue is when running GenerateProjectFiles.bat. You get this warning:
When running Setup.bat, it downloads the dependencies for Bink, but it places them in this folder:
Engine\Plugins\Media\BinkMedia\Source\
The problem is that it creates a new folder called SDK instead of using the BinkMediaPlayerSDK folder.
To fix compile issue:
- Run Setup.bat.
- Move the contents from inside
Engine\Plugins\Media\BinkMedia\Source\SDK\
and place them insideEngine\Plugins\Media\BinkMedia\Source\BinkMediaPlayerSDK\
. - Delete the SDK\ folder.
- Run GenerateProjectFiles.bat.
- Compile engine.