Facility | Environment

Sunset Version

Breakdown

“Facility is a Simon Stalenhag inspired atmospheric render, made using assets from Quixel Megascans, UE Marketplace and Sketchfab. I rendered it using UE 5.3 pathtracing. Everything you see is made completely inside UE5 with some touch ups done in photoshop and lightroom.”

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Hi there @Atlas2311 !

This is such a lovely environment. I think with this scene you’ve really captured a very unique yet relatable facility aesthetic. I love the idea of this being a rather small facility above ground to do some regular functional tasks that benefit the facility with a larger underground network. That’s just my imagination though, haha.

Fantastic job! I hope we get to see more from you this year!

Thank you very much ! I imagined it very similar to you description here :smile:

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