In the first quarter of next year, I am hoping that my PrioVR suit is shipped. So this takes care of my general movement motion capture… however, I would also like to do facial mocap as well for characters talking and other subtleties regarding facial animations.
Is there a good, off-the-shelf solution for this? Something that is decent, but at a good price range for enthusiast/wanna-be indie devs?
Also, as far as timing the audio (speech) and speech animation, is there an animation/audio timing feature in UE… or what would be the best workflow to make sure that the audio is timed correctly to the animations, or vice-versa?