Facial animation moves head out of place

Hello! :slight_smile:

I created a face animation with the sequencer and a metahuman with the intention to use that animation on multiple other metahumans.
However when i play the animation on any other metahuman it raises / lowers the head on the same height of the metahuman i used to create the animation.

Any idea how i can fix this? I.e. the animation plays but the head stays in its respective position?

Thanks!

1 Like

I’m also having the same issue. Looked everywhere and I still can’t find a solution for this problem.

Please let me know if you find anything?

Rotate the metahuman a small amount and then back to the original position. The head will snap back on.