Hi,
Quick question
I just stumbled upon an article that was published today about Unreal Engine 4 motion capturing for facial animations…
See here: http://www.heise.de/newsticker/meldung/Unreal-Engine-4-Middleware-erfasst-Gesichtsanimationen-per-Webcam-2778283.html
(german)
Im a bit confused now…
Will this be a plugin for recording animations in external applications (maya, max, etc). Or will this be an itegral part of UE4 ?
Just wondering how this all sticks together…
Cheers,
Klaus