Facebook Integration ue4(fb analytics)

Hi,
I created a blueprint based mobile ios game ,in facebook developer account i need facebook analytics to work.I just need a facebook in app events like app install,app launch to work for fb analytics purpose. I dont need a login ,friends,sharing and all… only analytics

Steps i done for fb integration:
1.Enabled plugin online subsystem facebook
2.restarted
3.default engine wrote
[onlinesubsystem facebook]
benablefacebook=true
4.under ios project settings enable “facebook support” gave my app id
5.Then packaged
but till now analytics not working
any guidelines or tips or suggestions wil be greatful friends…

Hi,

Do we have any update on this?

Even I am trying to achieve Facebook analytics for our Game