Hello there!
I’m kinda new to Metahuman stuff in Unreal, and even though I managed to get my Metahuman from photo, I’m stuck when it comes to animation.
Right now, I’m not using LiveLink/ARKit - I just need to apply one of the “Face Template Animation” to my Metahuman, possibly in sequencer, and record my scene - unfortunately, those assets: “face template animation” are a plugin content, and to be honest I’ve got no idea how to use them; I mean, in the Metahuman Creator preview template works great, but when I’m finding it in the Content Browser it’s just a bunch of keyed curves, without any visible effect on the mesh as I’m playing them.
Simplifying a bit:
- in Metahuman window I can set Face Template Animation
- how to use it in the sequencer?
Do I need to change my MH blueprint?
Hopefully, someone will understand what my issue is, and lend a hand.
Thank you, and cheers!