Face shift for Unreal Engine 4?

Hello Epic and fellow members.

I was wondering about the possibility of having face shift in Unreal 4 because it is a great software for people who want realistic expressions.

so please think about it because it will be a great addition to Unreal 4

Thanks

You don’t need it in UE4, you can use Faceshift to create your animations and then export that to UE4.

Actually having ths ability to use Faceshift ( or whatever face mocap app ) inside a game engine is usefull only for multiplayer…but even there I find completely wasted, so completely agree with Darthviper107, use Faceshift inside Maya/Motion Builder, then export to UE4 and you’re done :slight_smile:

Alright good suggestions guys i now know how it works thanks!