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face and move to direction of mouse click

I’m working on a top own shooter and I’d like my player to move to the location that I click with my mouse. So far the character moves to desired location but he doesn’t face the direction of the movement. For example, if I move to the right, he still faces forward. Any advice as to how I can edit my blueprint to make this happen?. I do not want him to rotate with the cursor. I only want him to face the direction of the mouse click and move in that direction.

The Top Down example has the entire setup for this, with fancy cursor and all.