[Fab Release] Asset Deep Exporter — Structured Asset Reports for Unreal Engine 5

Hello everyone,

We recently released Asset Deep Exporter, an editor-only Unreal Engine plugin designed to help developers inspect and document project assets without constantly opening multiple specialized editors.

The plugin adds a simple read-only export action directly to the Unreal Engine Content Browser.

Select one or more assets, right-click:

Deep Export > Export Deep Asset Report

The plugin then generates structured JSON and TXT reports in:

<Project>/Saved/AssetDeepExports

What can be exported?

Asset Deep Exporter currently supports:

  • Blueprints
  • Animation Blueprints
  • Data Tables
  • User Defined Structs
  • User Defined Enums
  • Behavior Trees
  • Blackboards
  • Generic UObject-based assets

For Blueprints, reports can include information such as:

  • Variables and default values
  • Components
  • Interfaces and dependencies
  • Functions, macros and graphs
  • Nodes and connections
  • Execution and data flow
  • Delegates and local variables
  • Blueprint compiler diagnostics

Animation Blueprint reports can also inspect AnimGraphs, state machines, transitions, animation events, sync groups and optimization settings.

Why we built it

The goal is to make project inspection, technical documentation and debugging easier, especially when working with larger Unreal Engine projects.

Generated reports can be useful for:

  • Project audits
  • Technical documentation
  • Debugging
  • Source-control comparisons
  • Reviewing Blueprint architecture
  • Automation and diagramming workflows
  • Optional analysis with external AI tools

Privacy and project safety

Asset Deep Exporter is completely local and read-only.

  • No cloud service
  • No account
  • No telemetry
  • No project data transmitted
  • No included AI service
  • Source assets are never modified

Compatibility

Unreal Engine: 5.7 and 5.8
Platform: Windows 64-bit
Type: Editor-only code plugin

A complete English/French PDF manual is included.

Fab:

Support:
support@lastlightworkshopstudio.com

We would really appreciate feedback from other Unreal Engine developers, especially regarding additional asset information or report types that would be useful in production workflows.