[FAB] Multiplayer Property Ownership System | UE5

Hello Unreal Engine Community! :waving_hand:

I’m excited to share my newly released Multiplayer Property Ownership System, now available on Fab!

This Blueprint based system allows developers to easily integrate property ownership mechanics into their Unreal Engine projects, supporting both singleplayer and multiplayer games.

:house: Key Features

  • Multiplayer Support: Players can purchase, own, and sell properties in multiplayer environments.

  • Persistent Ownership: Property ownership data is saved and restored across sessions.

  • Property Customization: Configure property names, prices, types, and other settings.

  • Buy, Sell & Rename: Players can purchase, sell, and rename their properties during gameplay.

  • Interior & Exterior Teleportation: Optional teleportation functionality for entering and leaving properties.

  • Unique Property IDs: Each property has its own unique identifier.

  • Customizable Currency: Supports multiple currency symbols and integration with your existing economy system.

  • Blueprint Only: No C++ programming required.

:video_game: Designed for Easy Integration

The system uses Actor Components and Blueprint Interfaces, making it easier to integrate into existing projects without rebuilding your gameplay framework.

It also includes a demonstration level and a step by step installation tutorial.

:clapper_board: Showcase Video

Youtube

:shopping_cart: Available on Fab

Price: $19.99

Get It on Fab!

I’d love to hear your feedback and suggestions!

Thanks for checking it out!

Route Workshop