Summary
When bringing an asset into a scene (UE 5.4.4) from the newest Fab plugin, Fab’s logo “physically” appears while loading where the asset is going to spawn and stays there as some sort of preview until the item is loaded. The last asset I imported caused Fab’s logo to never finish loading, so it’s stuck there and so the asset never made it into the scene. I tried loading it again and it worked correctly, but the loading logo of the previous failed attempt is still there. Apparently there’s no way to get rid of it. I tried closing and reopening UE, but it didn’t work.
(I can’t load pictures here so I put a link in the field below)
What type of bug are you experiencing?
Plugins
URL where the bug was encountered
Steps to Reproduce
Load an asset (drag and drop) into a scene from Fab plugin
Expected Result
The asset should load correctly without being stuck loading with the Fab logo physically visible in the scene.
Observed Result
The asset never finished loading, but Fab’s logo is still visible in the world and it doesn’t go away
Platform
Only Unreal Engine 5.4.4 and Fab plugin while in engine
Operating System
Windows 10