I have purchased and added many products over the years to my Library (since version 4.23 all the way to the most current) and while most products (environments) can be used as “Add to Project” which I use to add to one of my own existing projects, there are a few that are only “Create Project”, which I cannot use in my own projects.
Unfortunately I don’t know which ones I can’t add to one of my projects until AFTER I purchased it.
For example, the latest purchase for “Big Office” is a “Create Project” only, and I can’t use it on my existing project.
Does anyone know why this is? And how I can work around this to add to one of my projects?
Once the project is created, go to the root of the project and select the folder called Content and use Migrate to send it to your project.
Although I recommend that you have an intermediate project with all marketplace used, I call it Vault, where I first look at what I really need and migrate it to the game project.
As someone who wants to create things in Fab that can be used directly in Unreal, how do I know if something can be added to the project instead of creating a new one?