As I started working on my portfolio, I decided to focus on products and companies I truly admire.
While browsing community feedback (sources linked below), I noticed that many users shared concerns about the Fab.com experience after the Unreal Marketplace migration. Inspired by that, I conducted UX research and proposed improvements to enhance the buying journey.
I’m sharing my analysis here in case it brings value to the community and the platform we all use:
Fab Buyer UX Analysis – After Unreal Marketplace Migration
I’m not sure if anyone from Epic will see it, but fingers crossed! My hope is that this can be both a portfolio piece and a small way of contributing back to a platform that has given so much to game developers.
(Feedback is also very welcome!)
- Sources:
- Reddit – “FAB is the worst Marketplace I ever had the displeasure of using.” – User discussion of Fab’s launch issues,
- Reddit – User comments on r/unrealengine threads – various complaints about missing features, broken search, navigation bugs,
- Epic Games Support Forums – Feedback threads on Fab – reports of Vault integration problems and feature requests (Wishlist, etc.),
- 80.lv News – “Fab Received Search Improvements, UX Overhaul & Wishlists” – announcement of a Fab update addressing some user feedback (wishlist, filters, etc.),
- Official Unreal Engine Blog – “Unreal Engine Marketplace is now Fab” – Epic’s announcement of the migration, noting that star ratings carried over but text reviews/Q&A would not,
- User posts on social media (X/Twitter) – assorted real-time reactions from developers about Fab’s usability post-migration (e.g. comparing it with Unity Asset Store and ArtStation).