The first thing is also a question because I am new to learning Unreal Engine. I have UE version 5.3.2.
In my library I have Assets that in most cases I can add to the project I am working on, but there are a few that I cannot.
I completely understand the problem when, for example, the Asset description does not include version 5.3, because compatibility ends at version 4.9.
However, I do not understand why I cannot add several Assets to the project on the aforementioned version 5.3.2, where the Asset has compatibility described as 5.0, 5.1, 5.2, 5.3, 5.4, 5.5
The second thing is that I am using this version and not the latest 5.5, because every time I try to log in to Fab, the application crashes. Is there a way to fix this?
Thank you in advance for your answers and suggestions
Hello, I cannot understand Polish, so I used Google Translate.
Marketplace Assets are either Complete Projects or just Content Add-ons. The one throwing an error is for Creating a Project (if I understand correctly).
Choose the project engine version:5.5
C:/Users/Avenlion/Documents/Unreal Projects/ClassicLimousine/
ClassicLimousine/Driveabl/ClassicLimousine/Driveabl.uproject
Project names cannot contain the following characters: /
Since you are creating a new Project with the name “ClassicLimousine/Driveable,” the error you are getting is because the Project name you are creating contains “/”.
You can manually remove “/” (change “ClassicLimousine/Driveabl” to “ClassicLimousine_Driveable”) from the Name Field, and it will fix the error.
But I guess you want to add the content of the ClassicLimousineDriveable Pack into your “MyProject.” For that
Create a ClassicLimousine_Driveable Project.
Then, Migrate the Content Folder to your “MyProject” Content Folder.
You may need to enable some Plugins or add some Configuration Settings (.ini) as well (the Developer/Creator of the Asset pack would be able to help you better than me, or maybe there would be a Migration/Setup Guide in the Documentation included with the Asset Pack).