I’m using 4.2. Blender. So then it must be a setting in unreal if it when I export from blender it’s one mesh. And then fab store assets are one mesh
I just updated to UE5.5
I’m using 4.2. Blender. So then it must be a setting in unreal if it when I export from blender it’s one mesh. And then fab store assets are one mesh
I just updated to UE5.5