I’m just starting to wrap my head around the new FAB, Most packs I download that are “Asset Packs” with multiple meshes only have 1 FBX file and 1 static mesh with all the meshes in the pack in there.
When I make my own assets in Blender I export everything to their own FBX as I don’t know of a way to separate objects in a static mesh once they are inside UE5.
Am I missing a setting on import from the FAB plugin that separates the meshes into their own SM?
It’s got to be me if 15/20 of the asset packs I’ve downloaded have 1 SM for their packs.
Nice Yeah this worked for me. That’s strange that straight downloading it from the FAB plug doesn’t do this. Must be importing it as another type of FBX instead of a scene.