Summary
When I view my 3D models in the Fab 3D Viewer, the wireframe view automatically quadrifies all triangles on the mesh. I have observed this behavior with all models that I have uploaded, as well as those migrated from Sketchfab. Typically, I manually triangulate my meshes because the normal map depends on this configuration. It appears that the viewer visually displays quads, but this causes the topology of some models to look unusual.
I have not yet been able to test whether the downloaded models from the store will also be quadrified (hopefully not). Is there any way to avoid this quadrification?
What type of bug are you experiencing?
UI/Tools
Steps to Reproduce
Viewing a mesh in the 3D viewer
Expected Result
The wireframe of the mesh should display the correct triangles assigned to the model.
Observed Result
The wireframe view automatically quadrifies all triangles on the mesh
Platform
Web browser
Operating System
Desktop Windows