Fab 3D Viewer

Summary

When I view my 3D models in the Fab 3D Viewer, the wireframe view automatically quadrifies all triangles on the mesh. I have observed this behavior with all models that I have uploaded, as well as those migrated from Sketchfab. Typically, I manually triangulate my meshes because the normal map depends on this configuration. It appears that the viewer visually displays quads, but this causes the topology of some models to look unusual.

I have not yet been able to test whether the downloaded models from the store will also be quadrified (hopefully not). Is there any way to avoid this quadrification?

What type of bug are you experiencing?

UI/Tools

Steps to Reproduce

Viewing a mesh in the 3D viewer

Expected Result

The wireframe of the mesh should display the correct triangles assigned to the model.

Observed Result

The wireframe view automatically quadrifies all triangles on the mesh

Platform

Web browser

Operating System

Desktop Windows

(post deleted by author)

Hi @LarkArt . Thanks for this report - I’ll check with the team on whether this is expected behavior or something we need to fix.