F to open door upon trigger



What do I have to add here to open the door on the trigger with the F key?

It looks like you’re trying to trigger the UseObject trigger from the static mesh blueprint. If you want to trigger an input action, you would need to do it from the character blueprint or player controller. I would do this by getting a reference to this blueprint in your character blueprint, and then cast to it and call the trigger UseObject.

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Did you enable input on the door BP?

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Awesome thanks for that, mine was set to disabled :heart_eyes:

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