I’m quite confused because most of the textures are either 2k in jpg format or really low quality such as 500*500 or even less with a 20kb size. There are however a lot of materials that are not instanced. Does that have anything to do with this?
I also have to add that my Vram increases exponentially when I enable nanite even though the meshes don’t have more than 1000 tris and only like around 5 meshes in the whole scene have 10k or less.