Extreme Lag with Point Lights?

I ran stat Shadowrendering beforehand and my InclusiveAvg was running at about 23.00ms when I last run it.
My model does not have any triangle meshes as it is all Walls and doors and 2 Fully Operational Lifts that have to be movers in order for them to work.
I do have alot of movable point lights in my scene so I will try to cut down the number of Movable Lights and see what effect that will have.