Thanks to this topic and the reply of @Everynone in it, the Enhanced Input actions now work. But how to get the actual key of that action? I have an “Ability” action that has multiple keys for the different abilities and I don’t want to create tens of Input actions. Can somebody help?
Seems very relevant. At least it’s now linked.
Sorry but I didn’t understand this:
Do you point onto Value Type? Or onto Reserve All Mappings? Where there the key struct is returned?
That’s the whole point. We don’t know it works / is supposed to work / is achievable / designed to handle this. Seems useful and desirable. I don’t see a way, but you can do it with the included, albeit awkward, script.
I was merely hoping someone knows a better way…
Thanks, now it works!
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