Extract character from UE5 Lyra project

I’m trying to get a third person camera smoothly like the one in the UE5 Lyra project. It’s perfect, but difficult to replicate so l was going to extract and reuse the third person template (the silver character composed of a sphere and a cylinder).


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If you intend to place the assets into another project, you can always try migrating the files to another content folder. You can achieve this by right clicking on the asset’s overarching folder and selecting “Migrate…”. You will see that the engine will attempt to add all associated files.

Take your time and ensure you have all the necessary files for migration. From there you will have a prompt to select a folder. Navigate to the receiving project’s content folder and select it.

Migrating Assets Documentation


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