Hello everybody,
Some more updates on the Creature Animation Tool. Creature now supports PostProcess exports of Sprites with effects like Pixel Art, Outline etc.
Video below:
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Also, there is now a new** Mesh Bone Path Motor** that very easily allows you to animate a chain of bones along a user defined spline path:
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We hope this will satisfy your 2D Animation/Game Dev requirements in the UE4 framework
The runtimes have also been updated, you can grab the UE4 runtimes on github:
Cheers!