External collision with Chaos Cloth

Hello, I am trying to figure it out if there is a way to get Chaos Cloth (CC) to collide with external mesh(s). Trying to POC the concept and see if there is a simple way to push an external volume in CC’s collision list.

Modifed 5.6.1 UE source and tried shoving a sphere in void FClothingSimulationCollider::Add → FClothingSimulationCollider::ExtractPhysicsAssetCollision routine with no luck.

Any help will be appreciated!!

Chaos Cloth setup.