Extended Facebook Online Subsystem

This is a problem due to Cambridge Analytica scandal. Facebook changed their policy and removed publish_actions permissions. It means that Share Post and Share Image functions no longer works. You can still use other functions (for sharing for example Share Link Content and Share Photo Content). Please understand this is not our fault, Facebook simply changed API… Currently we are working on updating documentation and adding new functionality to the plugin.

Extended Facebook 2.8.2 released!

We’ve just released update for Extended Facebook Online Subsystem plugin.
You can download it from GitHub repository on releases tab or your Sellfy dashboard (for Sellfy customers). Update also was submitted for UE4 Marketplace but it needs to wait for approval.

CHANGELOG:

  • Implemented changes for new GDPR law in European Union (General Data Protection Regulation)
  • Google Play Services updated to 15.0.1

If you haven’t owned it yet, you can buy now on Sellfy or UE4 Marketplace.

Hey,

since Facebook has removed some permissions, what functions of this plugin still work, and what doesn’t? And what functionality do you intend to add in the future? (I’m intending to buy several of your plugins but am unsure if the Facebook one is still on my list), thanks.

Hello,

Yes, we are aware about this problem. Facebook due to Cambridge Analytica scandal removed some functions. But you can still use most of the functions: Facebook Login, Facebook Logout, Request New Permissions, Query Users, Download User Avatar, Query Friends, Invite Friends, Share Link Content, Share Photo Content.

We have plans to implement all possible functionalities but we don’t have any ETA yet (update will be free for current customers of course).

Hello gameDNA Studio,

Like many others here I understand Facebook’s latest decision to deprecate “publish_actions” is having a huge impact. I also am aware that they suggested in their dev blog to use Share Dialogs, which you guys have working in this ExtendedFacebook plugin.

Unfortunately, the game I’m working on is in VR, so I’d have to go the Web route (3D Widget), which means I cannot use iOS or Android for the Share Photo Content, correct?

I took a look through the code for ExtendedFacebook Android’s “SharePhotoContent” and I wasn’t able to figure out how one would make this functionality work for Web. It looked to me like it was all just image manipulations. Does Facebook allow for Web games to use “SharePhotoContent” or “ShareLinkContent”? Could I make such a thing work on my own, and if so, do you have any information or pointers for me?

Thanks for your time,

Hello Jacob,

Facebook surprised everyone with their decisions and we need to have more time to implement new features in place of deprecated functions. This plugin definitely will be improved for all platforms including VR (for free of course for all customers). This is not convenient for all of us and we won’t leave our customers with this problem. We will do everything we can to replace deprecated functionality. More info we will provide in the following weeks.

Thank you for your patience.

Patrick,
gameDNA Ltd

Extended Facebook 2.9.0 Preview for UE 4.20 Preview 3!

We’ve just released plugin binaries for Unreal Engine 4.20 Preview 3.
You can download it from GitHub repository on releases tab.

If you haven’t owned it yet, you can buy now on Sellfy or UE4 Marketplace.

http://gamednastudio.com/plugins/images/ExtendedFacebook/Update28.png

Extended Facebook 2.9.0 for UE 4.20 released!

We’ve just released plugin binaries for Unreal Engine 4.20.
You can download it from GitHub repository on releases tab or your Sellfy dashboard (for Sellfy customers). Update also was submitted for UE4 Marketplace but it needs to wait for approval.

CHANGELOG:

  • Added support for UE 4.20

If you haven’t owned it yet, you can buy now on Sellfy or UE4 Marketplace.

Can I use the Facebook Leaderboard feature? I bought it because of the leaderboard function, but I can not use the function. Thank you.

We purchased and connected the ExtendedFacebook plug-in to your project, following the instructions. We put the gameDNA and updated the SDK. The minimum version of the SDK is 16, the SDK = last level API and the NDK = android-19 API. The build for android was successful, but there was an error when launching applications
08-23 17: 45: 41.736 10993-10993 /? E / AndroidRuntime: FATAL EXCEPTION: main
Process: com.Pixonic.DinoSquad, PID: 10993
java.lang.UnsatisfiedLinkError: dlopen failed: the “__aeabi_memmove” symbol referred to “/data/app/com.Pixonic.DinoSquad-1/lib/arm/libUE4.so” can not be found

hi, which facebook sdk version in the plugin, with engine 4.16 ?

How long will it be until the update that addresses the recent Facebook API changes?

Unfortunately, Facebook Leaderboard feature no longer works because of Cambridge Analytica scandal. However, we are working on new version of plugin with new and better functions which will replace outdated things. Thank you for your patience.

Hello,

Are you sure this is related to the plugin? Could you try to run empty plugin without plugin enabled? On what device are you trying to run your game?

Thank you for your patience.

Hi,

Extended Facebook 2.5.3 for Unreal Engine 4.16 uses Facebook SDK version 4.25.0.

Hello,

We are still working on this. It takes so long because we are rewriting plugin completely and it will be probably not compatible with previous version because changes are too significant. We will notify everyone when it will be ready. Thank you for your patience.

Extended Facebook 2.10.0 Preview for UE 4.21 Preview 4!

We’ve just released plugin binaries for Unreal Engine 4.21 Preview 4.
You can download it from GitHub repository on releases tab.

If you haven’t owned it yet, you can buy now on Sellfy or UE4 Marketplace.

http://gamednastudio.com/plugins/images/ExtendedFacebook/Update29.png

Extended Facebook 2.10.0 for UE 4.21 released!

We’ve just released plugin binaries for Unreal Engine 4.21.
You can download it from GitHub repository on releases tab or your Sellfy dashboard (for Sellfy customers). Update also was submitted for UE4 Marketplace but it needs to wait for approval.

CHANGELOG:

  • Compatibility updates for Unreal Engine 4.21

If you haven’t owned it yet, you can buy now on Sellfy or UE4 Marketplace.

Just to clarify, Facebook has changed their API, and Invite Friends using prerendered dialog is working again and WITHOUT requesting user_friends permissions. This is a good news!

Extended Facebook 2.10.1 for UE 4.21 released!

We’ve just released hotfix for Unreal Engine 4.21.
You can download it from GitHub repository on releases tab or your Sellfy dashboard (for Sellfy customers). Update also was submitted for UE4 Marketplace but it needs to wait for approval.

CHANGELOG:

  • Added improvements for iOS 12, iPhone XS, iPhone XS Max, and iPhone XR
  • Added improvements for Android 9 (Pie)
  • Facebook SDK for Android updated to 4.38.1
  • Facebook SDK for iOS updated to 4.38.0

If you haven’t owned it yet, you can buy now on Sellfy or UE4 Marketplace.