Hi there,
Im trying to figure something about plugins, i want to make base class and functionnality in a plugin (something like a game framework plugin) But for some reasons all the class i make in my plugin are only accessible via BluePrint and are not showing in the parent class window once in the editor. If i create the same class in the game project files i can see it in both blueprint and add code windows. Is there anything that need to be added to make it working in my plugin?
Thanks