CurvesUE is an Unreal Editor tool for fast color look development using Photoshop-style curves (Master + RGB) and one-click baking to Unreal’s native Color Grading LUT.
Live preview while editing curves
Bake a 3D LUT in Unreal’s expected format (16×16×16 unwrapped to 256×16) and apply it to a Post Process Volume via Color Grading LUT + Intensity
Automatically applies Epic-recommended LUT texture settings (NoMipMaps, Texture Group: Color Lookup Table)
Avoids “double grading”: baking disables the preview material; editing curves re-enables preview and clears the last baked LUT (plugin-owned only)
Usage:
Access via Window → Grading Curves Tool
Adjust curves in real-time
Click BAKE LUT to export to asset