"Exposure" Post Apocalypse Project

Alright first snag!

I’ve been working on the User Interface to manage your character! I already did some basic movement and shoot possibilities! Which mostly are fine for now! However i’ve hit a little snag! A mesh inside an actor is rendered behined another object! Let’s say object A is rendered behined Object B, However Object A’s Location is in front of object B! Any ideas on what it might be?

I’m talking about the image in the left corner, The first attachment is the problem and the second is how it should be!