I cannot figure out how to setup an interface to get the exposed variables on the selected actor.
What i am trying to do is use a line-trace to get the actor that is hit, if it implements an interface it returns the exposed variables in that actor.
I want to expose those variables through a widget “currently i would like to be able to print the variables to debug” so i can update there values. Im pretty sure i will be able to figure out how to update the values from the widget if i can figure out how to get them on line-trace initially by using an interface.
Here is what i have so far.