Expose the Grind Rail booster settings to the Grind Rail Device.

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UEFN

Tell us your feedback. What is working, what is not, and what would you change?

When Grind Rails were first introduced into battle royale in chapter 4 season 2, they all had these boosters at the start and end of them, which would speed the player up in one direction slow them down in the other direction. When we got these as a device in Chapter 4 season 3 however, they did NOT have an option to set up the boosters. Why is this still the case to this day?

As it turns out, they CAN be created in UEFN by copying them from your project, then pasting them into an “unlocked” editor, then setting them up from there, and then copying that and pasting it back into your project. This is an annoying process for something that could easily be fixed if Epic just exposed the settings instead of hiding them. This is yet another reason why I think the blacklist and exposure system gets in the way more than it actually protects stuff.

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