Expose bUsePerBoneMotionBlur for BP?


Would you be able to expose this variable: bUsePerBoneMotionBlur | Unreal Engine Documentation for use in Blueprints?

Or is there another way to disable motion blur for specific skeletal meshes? (via BP)

Thank you

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Oh man, now I feel so stupid… Thank you!

I was looking for this for about an hour and I was thinking to myself “I remember seeing that somewhere!”

Also note to self: use search bar in Editor