I was wondering that why cannot have this function expose to C++ / BP / Python? Although I know that it is a minor issue but it can make my life a bit easier (I am lazy). Just expose to C++ is enough if staff is busy . Thanksssssss
Yes, lots of functions are not blueprint callable, but we can warp them into our blueprintLibrary by ourselves. I think the main reason is the function that we need may change after future version, especially the K2_functions.