Expose animation BP variables in character BP details panel

I have an Animation Blueprint which has a variable MyVar, is there anyway I can expose it such that it shows up in the Character BP Details Panel?

So far I’ve had to make a duplicate MyVar in the Character and set it via blueprint like this

Which is really inconvenient if I have to set a lot of variables

No… but why would you want to access variables from your animation blueprint anyway? It should be the other way around. The parameters you use to transition between the states in your anim graph should be determined in your character blueprint.