Exporting recorded sequencer data to text file

I have designed an open-world game where players just wander around. As the player play the game, I use a sequence recorder to record the mannequin and I get recorded data in a recorded sequencer. This includes actor rotation data, location change data. However, I would like to export the location change data to an external txt file(or any data table). Can anyone please help me out?

Have you tried exporting as fbx and then parsing that fbx file?