I made 1 character animation in Blender and rigged it in Blender, I am using the Blender to Unreal plugin, installed it into Blender. Now whenever I try exporting it in the screenshot above it says, " 1. “__Rig” needs its unreal skeleton asset path specified under the “Path” settings so it can be imported correctly!" I am not sure what I am supposed to do here.
PLEASE HELP!