Exporting metahuman animation to marvelous

Hello everyone!
I have a question about the export of metahuman.
I would like to be able to animate my characters in unreal with the sequencer and then export that animation to marvelous designer for a custom simulation.
I’ve seen some techniques to do this but I can’t export the whole model. it does not export the head
I have also thought of making my clothes on marvelous with a tpose and use the unreal simulation. Unfortunately I don’t find it qualitative enough for my project :confused:
I’ve also seen a solution with the plugin “udraper” that looks phenomenal, however before I follow this paid path, I’d like to know if there is a solution to export an animated metahuman from unreal to another software.
For the moment I’m working on my animation in maya and exporting the rig to unreal, so I have an exportable model to marvelous. However I find this solution long and tedious.